Final comp render following Robby Branham's multi-pass compositing course in Nuke. Combined 2d and 3d assets to really test how far we could push a realistic underwater shipwreck scene. All assets provided by CG Fast Track.
Final composited render
Raw beauty pass render from 3d
Fish swimming (2d clip)
Bubbles (2d clip)
Caustics texture
Bokeh/dust texture 01
Dust texture 2
Moss texture